Custom unitsThe custom unit editor allows you to create detailed and complex units with various equipment slots and settings like color adjustments for armor and clothing items. In the custom battle editor you can place units, objects and other items to create your own scenarios with various game modes and settings for each object and unit to adjust their behavior. In addition, the Steam Workshop integration allows you to share your creations and choose from 17000+ battles, 3600+ prefabs, 17500+ units, 2000+ campaigns and various equipment items and objects to use them in your own creations! In-game editorsThe central idea behind the game is to let players customize everything and create their own content! 3400+ units, 1100+ objects and 580+ equipment items await you. ![]() ContentExplore content from different eras starting in the stone age, medieval ages, WWI, WWII and the modern era up to futuristic sci-fi content. Choose your rules, change the environment, place units, objects or traps, choose your equipment and fight or just relax and spectate a battle. Create your own scenarios in the custom battle editor. “As mentioned in previous questions, community feedback is really important and the community will have a strong influence on the direction of development.”ĭive into a sandbox full of action and customization! Choose from different game modes like deathmatch, conquest, king of the hill, zombie survival and many more. For instance, if were will be a multiplayer after the early access, the price will raise a bit to pay servers, etc.īut actually there are no price changes planned.” “This depends pretty much on the state of the game after early acces. But in general the game is well playable at the moment.” The game itself runs quite good, but it needs some polishment and balancing, as well as bug fixes for old and upcoming features. “At the moment, there are many different gamemodes, content and features in game, but not everything that was planned is in game. How the game will exactly look like in the future depends pretty much on the community.” ![]() There will be more content and the gameplay will be improved. One major thing I want to improve is the performance, to allow even larger battles. “Of course, the full version will have less bugs and run more stable. The game won't be stay in early access for years, we are talking about 4-6 months until the end of early access.” “Not all planned features are implemented yet and there might be other features, requested by the community, which will be implemented, before the end of early access. These are just some of the more creative solutions that they came up with.“Early Access is a great opportunity for the players and the developers! The developers get feedback and can change the game to fit the needs of the players and the players have the possibility to improve the game to improve their own experience.” Rather than relying on the long arm of the law to deal with this problem, however, many developers decided to take matters into their own hands. Mod-chips and bootleg cartridges allowed criminals to sell illegal copies of games for a fraction of their retail value whilst hacks and cracks helped PC gamers to download the newest titles without paying a penny. ![]() Updated January 17th, 2021, by Thomas Bowen: While piracy is all but unheard of on most modern day consoles, it once ran rampant throughout the gaming industry. RELATED: Top 10 Games That Let You Play As A Pirate There are also some companies that accept piracy will occur no matter what techniques they employ, and instead find ways to trick people into admitting they are playing a pirated copy of their game. However, there are some developers that get clever with their anti-piracy methods. Some of these anti-piracy techniques are more direct like the much hated always online DRM, and the change to optical media in the mid-90s. Over time game developers (and publishers) have attempted to counter this pernicious problem with various anti-piracy measures. Piracy has been a problem in the gaming industry almost since the beginning.
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